How to create a Hikarunix ISO.
A couple Hikarunix ISO images: Hikarunix 212MB and Hikarunix Remaster 586MB.
Getting to 10K
Getting to 1K
Getting Beyond 1D
Game Record Sheets
Kifu from the Taisho era?
Modern Game Insight - A Systematic Approach to Modern Games
Feng Yun Go School
Guide to Improve Strength
How to Improve at Go
Local Go Clubs
The Interactive Way to Go--a through introductory tutorial with frequent Go problems that review the material taught. Available in more than a dozen languages. From the folks at
--How to Play Go, an HTML tutorial by Janice Kim, 1P
The Way to Go--a
clear explanation of the rules and advice for new players (PDF)
Introduction -- The Basic Rules of Go as explained on
Intrduction to Go page.
How to Teach Go--a
look from the other side of the board.
Go Servers on the Internet
the Kiseido Go Server
IGS the Internet Go Server
the No Name Go Server,
source code available
Opening Theory by
walk through an even game with detailed consideration of alternative
GoWinds--a free Go magazine
Rafael's Go Page
How long should it
take to do all the problems in a book of Go problems? Results are
based upon playing strength.
Classical Go Problems
Tsume Go generated by GoTools
Go Game File Formats
Ishi Go File Format
Smart Go File Format (SGF)
XML Go File Format
Go, An Additive Game
Go4Go.net -- Go Game Collection
Jean-loup's Go page
Harry Fearnley's Main Go Page
PostScript for displaying Go Games
Sgf2TeX--a program for
typesetting Go Games using SGF files as input and TeX as output.
sgf2misc--Jan van der
Steen's generic filter for converting SGF or Ishi Press formats to
a variety of output formats, including PostScript, TeX, HTML, ASCII and
images (GIF, PNG, JPEG).
Results and Game records from major tournaments.
Kogo's Joseki Dictionary
Paul G. Matthews' rating program used by the archive
Sensei's Library on McMahon
MacMahon -- Christoph Gerlach's
Windows software for running McMahon tournaments
Guide to applying
GoDraw a DOS program used to run tounaments in Great Britain
Gotha a Windows program, and its documentation , written in C++
American Go Institute -- no known URL, if you know of one place contact
American Professional Go Association
Go Books and Equipment Vendors
Slate and Shell
Ishi Press International
Go Book Bibliography and Book Reviews
Problematic-1.0--the code that drives
--go database program to search for games in which a given pattern or position occurs.
--a program to practice Go problems.
for the Palm Pilot. Go Recorder stores games as pilot pdb files.
converts these pdb files to
PilotGOne - a GO games
(SGF format) viewer and recorder for
source code available.
Atsume -- ASCII to PostScript t
tsume go problems
sgf2misc Online web access to
Jan van der Steen's sgf2misc
generic go game format filter
Go XML to SVG
Intelligent Go Foundation online home of the non-profit organization devoted to the promotion of computer Go.
Games of No Chance a collection of papers published by The Mathematical Sciences Research Institute.
More Games of No Chance a collection of papers published by The Mathematical Sciences Research Institute.
Combinatorial Game Theory
Searching for Solutions in Games and Artificial Intelligence Thesis by L. Victor Allis
Online Computer Go Bibliography
Mathematics of Go
The University of Alberta
Bibliography of Combinatorial Games
An Application of Mathematical Game Theory to Go Endgames
Go Endgames Are PSPACE-Hard
Where Is the "Thousand-Dollar Ko"?
Eyespace Values in Go
Loopy Games and Go
Experiments on Computer Go Endgames
Hikaru No Go
Hikaru no Go
Hattori Wood Company
Disassembly of KGS client version 2.4.44 using